Archive for the ‘Articles’ Category

Oblivion Game Diary Part 3: RATS,

Friday, May 21st, 2010

Motherfucker, can you fight them?

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Oblivion Game Diary Part 2: Fuck Bethesda

Tuesday, May 18th, 2010

Seriously.

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Oblivion Game Diary Part 1: Introduction

Sunday, May 16th, 2010

Well I’ve never done one of these before!

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Music

Tuesday, May 4th, 2010

This post brought to you by Sennheiser.

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I’M BACK BABY

Monday, May 3rd, 2010

So, um, I wanted to write something today, before realising I couldn’t think of anything.  So I found this e-sports piece I did for an application to EDGE many moons ago, before the laziness.  I hope you like it.

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Remote Exposition

Sunday, September 27th, 2009

Whoa! It all got a bit quiet around here for a bit didn’t it? Sorry, I was distracted for a few (okay, more) days. I’m back to my (admittedly superb) best now however, with a piece on the best ™ story-telling method used in gaming. NOTE: Spoilers within (Major Bioshock and minor ones for Doom 3 and Dead Space).

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Extras

Sunday, September 13th, 2009

As a follow up to my review of F.E.A.R. 2 – Reborn, a sort of “how to” on DLC. This will be presented in the form of questions I asked myself while thinking about the subject.

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Everything Else

Friday, September 11th, 2009

A sort of “Why I Love” on tie-in products related to video games, a practice that seems to have grown in popularity over the years.

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Speaking and Moving

Wednesday, September 9th, 2009

Today I talk about what I find to be two of the most critical pieces of game design for the player.

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Two of the Best

Monday, September 7th, 2009
Another shorter post today, on the little phenomenon to come out of Something Awful – Let’s Play.
Video gaming is an odd entertainment medium, because it can encompass all most all the others.  A game can be a game, or a movie

Another short post today, on a couple of gaming phenomenon that hold a special place in my heart.

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